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Data envelopment analysis (DEA) is a powerful analytical research tool for measuring the relative efficiency of a homogeneous set of decision making units (DMUs) by obtaining empirical estimates of relations between multiple inputs and multiple outputs related to the DMUs. To further embody multilayer hierarchical structures of these inputs and outputs in the DEA framework, which are prevalent in today’s performance evaluation activities, we propose a generalized multiple layer DEA (MLDEA) model. Starting from the input-oriented CCR model, we elaborate the mathematical deduction process of the MLDEA model, formulate the weights in each layer of the hierarchy, and indicate different types of possible weight restrictions. Meanwhile, its linear transformation is realized and further extended to the BCC form. To demonstrate the proposed MLDEA model, a case study in evaluating the road safety performance of a set of 19 European countries is carried out. By using 13 hierarchical safety performance indicators in terms of road user behavior (e.g., inappropriate or excessive speed) as the model’s input and 4 layered road safety final outcomes (e.g., road fatalities) as the output, we compute the most optimal road safety efficiency score for the set of European countries, and further analyze the weights assigned to each layer of the hierarchy. A comparison of the results with the ones from the one layer DEA model clearly indicates the usefulness and effectiveness of this improvement in dealing with a great number of performance evaluation activities with hierarchical structures.  相似文献   
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Iterative Learning Control (ILC) is a control strategy to improve the performance of digital batch repetitive processes. Due to its digital implementation, discrete time ILC approaches do not guarantee good intersample behavior. In fact, common discrete time ILC approaches may deteriorate the intersample behavior, thereby reducing the performance of the sampled-data system. In this paper, a generally applicable multirate ILC approach is presented that enables to balance the at-sample performance and the intersample behavior. Furthermore, key theoretical issues regarding multirate systems are addressed, including the time-varying nature of the multirate ILC setup. The proposed multirate ILC approach is shown to outperform discrete time ILC in realistic simulation examples.  相似文献   
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With the rise in stereoscopic 3D media, there has been concern that viewing stereoscopic 3D (S3D) content could have long-term adverse effects, but little data are available. In the first study to address this, 28 households who did not currently own a 3D TV were given a new TV set, either S3D or 2D. The 116 members of these households all underwent tests of balance, coordination and eyesight, both before they received their new TV set, and after they had owned it for 2 months. We did not detect any changes which appeared to be associated with viewing 3D TV. We conclude that viewing 3D TV does not produce detectable effects on balance, coordination or eyesight over the timescale studied.

Practitioner Summary: Concern has been expressed over possible long-term effects of stereoscopic 3D (S3D). We looked for any changes in vision, balance and coordination associated with normal home S3D TV viewing in the 2 months after first acquiring a 3D TV. We find no evidence of any changes over this timescale.  相似文献   

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We consider broadcasting in random d-regular graphs by using a simple modification of the random phone call model introduced by Karp et al. (Proceedings of the FOCS ’00, 2000). In the phone call model, in every time step, each node calls a randomly chosen neighbour to establish a communication channel to this node. The communication channels can then be used bi-directionally to transmit messages. We show that, if we allow every node to choose four distinct neighbours instead of one, then the average number of message transmissions per node required to broadcast a message efficiently decreases exponentially. Formally, we present an algorithm that has time complexity \(O(\log n)\) and uses \(O(n\log \log n)\) transmissions per message. In contrast, we show for the standard model that every distributed algorithm in a restricted address-oblivious model that broadcasts a message in time \(O(\log n)\) requires \(\Omega (n \log n{/} \log d)\) message transmissions. Our algorithm efficiently handles limited communication failures, only requires rough estimates of the number of nodes, and is robust against limited changes in the size of the network. Our results have applications in peer-to-peer networks and replicated databases.  相似文献   
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Kriging is a well-established approximation technique for deterministic computer experiments. There are several Kriging variants and a comparative study is warranted to evaluate the different performance characteristics of the Kriging models in the computational fluid dynamics area, specifically in turbomachinery design where the most complex flow situations can be observed. Sufficiently accurate flow simulations can take a long time to converge. Hence, this type of simulation can benefit hugely from the computational cheap Kriging models to reduce the computational burden. The Kriging variants such as ordinary Kriging, universal Kriging and blind Kriging along with the commonly used response surface approximation (RSA) model were used to optimize the performance of a centrifugal impeller using CFD analysis. A Reynolds-averaged Navier–Stokes equation solver was utilized to compute the objective function responses. The responses along with the design variables were used to construct the Kriging variants and RSA functions. A hybrid genetic algorithm was used to find the optimal point in the design space. It was found that the best optimal design was produced by blind Kriging, while the RSA identified the worst optimal design. By changing the shape of the impeller, a reduction in inlet recirculation was observed, which resulted into an increase in efficiency.  相似文献   
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